codiev
>_Codiev Metis is now available on Pro

The multi-agent IDE for Roblox.

A Planner, Scripter, and Reviewer work your place together. You describe the feature. They plan it, write the Luau, and check it before you press Play.

Codiev is a web workspace during the private beta. Look around here, then create your account on a computer.

Use any OpenAI-compatible provider, or Codiev Metis on Pro.

  • OpenAI
  • Claude
  • Gemini
  • Grok
  • DeepSeek
  • Mistral
  • Ollama

01The crew

A crew for Luau, not another chat box.

Each agent has one job and works against your actual place. The Planner maps the work, the Scripter writes it, and the Reviewer catches problems before you press Play.

CombatController.luau
local Players = game:GetService("Players")local RunService = game:GetService("RunService") local CombatController = {}CombatController.__index = CombatController function CombatController.new(player)  local self = setmetatable({}, CombatController)  self.player = player  self.state = "Idle"  return selfend function CombatController:Start()  self.connection = RunService.Heartbeat:Connect(function(dt)    self:Update(dt)  end)end
Studio-aware
Reads your place tree, remotes, and ModuleScripts before writing a line.
Cloud sync
Studio sync pairs the Studio plugin with your cloud workspace. No Studio telemetry by default.
No training on your code
Your Luau is never used to train models. BYOK keys never enter our database.
Web today, desktop later
The same brain runs in the signed-in web workspace; the desktop app is coming.

02How it works

From idea to a running game.

You set the direction. The crew handles the planning, the writing, and the review.

01

Describe the feature

Say what you want in plain English. The Planner checks it against your place tree and breaks it into tasks.

02

Agents write the Luau

The Scripter works through each task using the remotes, DataStores, and modules your game already has.

03

Review, then press Play

The Reviewer checks for client trust bugs, race conditions, and nil derefs before you open Studio.

session · combat-system3 agents
youadd sword combat with server-side damage and a 0.45s cooldown
plannerscanned ReplicatedStorage, ServerScriptService
3 tasks: AttackRemote, WeaponConfig, CombatControllerplan
scriptercreated ReplicatedStorage/Remotes/AttackRemote+1
wrote WeaponConfig.luau+18
wrote CombatController.luau+42
reviewer! damage was read from the client payload
moved damage calculation to the server, added debouncefix
ready to play

03Why a crew

One chatbot vs. a crew.

A chatbot gives you text. Codiev gives you working Luau that has already been reviewed.

A single chatbotCodiev
ContextForgets the thread after a few promptsThe Planner keeps the whole feature in view
Your placeKnows nothing about your DataModelReads your place tree, remotes, and modules
Quality controlYou are the only reviewerA Reviewer agent checks every change
DeliverySnippets to paste into StudioCode written straight into your project
PatternsGeneric Luau templatesServer-authoritative, Studio-aware patterns

04Manifest

Codiev stands for privacy.

Chat goes through our API so the brain prompt never ships inside the client. That's as far as it goes.

Your key never touches our database.

On desktop it lives in the OS credential store. In the web workspace it lives in this browser's session storage. Each chat turn passes it through our API to reach your provider, and we never spend your credits on our own jobs.

Codiev Metis works differently: we host the inference and it spends Watts, so no provider key is involved.

Your Luau is never used for training.

No Studio telemetry by default. Studio sync pairs the plugin with your Codiev cloud workspace via a pair code, and your place stays yours.

The desktop client will be open source when it ships.

Licensed AGPL, public after the private beta. The multi-agent brain stays proprietary.

05Pricing

Two plans. The same brain.

Both plans unlock the full multi-agent brain in the signed-in web workspace. Stripe shows the live price at checkout.

BYOK

Most popular

The full Codiev brain, running on your own model provider.

  • Web workspace (desktop app coming later)
  • Planner, Scripter, and Reviewer agents
  • Any OpenAI-compatible provider, billed by them
  • Your key is never stored in our database
  • No card needed to create an account

Choose a plan on a computer.

Pro

Codiev-billed

Hosted inference with Codiev Metis. No provider key required.

  • Everything in BYOK
  • Codiev Metis in the model picker
  • About 2,000 Watts every 30 days for hosted chat
  • Optional BYOK if you still want your own key

Choose a plan on a computer.

Create your account first, then check out. An account on its own isn't a plan: the brain and Codiev Metis unlock once BYOK or Pro is active.

06FAQ

Questions and answers.

Can't find what you need? Email support@codiev.com.

What exactly is Codiev?

Codiev is an IDE for building Roblox experiences. You don't get a single AI chat. You get a crew of specialized agents: a Planner, a Scripter, and a Reviewer. They work together to take a feature from idea to running Luau.

How is it different from a normal AI assistant?

A single assistant does one thing at a time and loses track of the bigger picture. Codiev's Planner breaks the work into tasks, the Scripter writes against your actual place, and the Reviewer checks the result, so larger features get finished coherently.

Does it work with my existing Roblox project?

Yes. Codiev is Studio-aware. It reads your place tree, remotes, and existing scripts, so new code fits your game instead of arriving as a generic template. Studio sync pairs the Roblox Studio plugin with your Codiev cloud workspace using a pair code.

What's the difference between BYOK and Pro?

Both plans unlock the same brain in the web workspace (the desktop app is coming later). With BYOK you bring your own OpenAI-compatible key and pay your provider directly. Pro is a Codiev-billed seat that includes Codiev Metis in the model picker. Metis spends Watts, so you don't need a provider key.

Is my code and my key private?

We never train on your Luau. A BYOK key stays in your OS credential store on desktop, or in session storage in the web workspace. It passes through our API for a single chat turn and is never saved in our database.

Which platforms are supported?

Codiev is a signed-in web workspace during the private beta; the desktop app comes later.

Your game deserves more than one chatbot.

Planned, written, and reviewed by a crew of agents, with you steering.

Open codiev.com on a Mac or Windows computer to get started.